Oscar’s Grind Roulette Strategy is a relatively new betting system, which becomes popular with the introduction of the first computers. In 1965 the Oscar’s Grind Roulette Strategy was described by a gambler, named Oscar, and was tested by a simulation of 280000 roulette spins on an IBM790 computer. The Oscar’s Grind Roulette Strategy was tested with unlimited resources and showed excellent results.
In order to you start using the roulette strategy, you need to choose a value for your bets as this amount may be $1 or more, depending on how much money you have at your disposal and how you want to manage the risk. After that you need to choose a colour (black or red) and to bet on it only (you may also choose even or odd).
You start by betting $1 on red, for example. If you lose, you bet $1 again on the same colour. In case you lose one more time, you bet $1 again. Let’s say that you lose again and you will need to bet $1 again. However, if you win this time it is considered that you may have a winning streak and you need to raise your bet with $1 and place a bet of $2. If you win again you need to place a bet of $3.
Here is an example of an Oscar’s Grind Roulette Strategysession:
|End of Session|
When your balance becomes $+1 positive the session is over, you have generated profit and you may start a new session with $1 bet again. With the Oscar’s Grind Roulette Strategy you need continue the session until you have +1 unit and then you may start a new session.